Error messages should be expressed in plain language (no codes), precisely indicate the problem, and constructively suggest a solution.
1.Visibility of system status
2.User control and freedom
3.Error prevention
4.Help users recognize, diagnose, and recover from errors
Icons are ___________ most often used to represent objects and actions.
1.Pictorial Images
2.Instructions
3.Navigations
4.Text
In LCD, the refresh rate of the screen is
1.60 frames/sec
2.80 frames/sec
3.30 frames/sec
4.100 frames/sec
Multiprogramming systems:
1.Are easier to develop than single programming systems
2.Execute each job faster
3.Execute more jobs in the same time period
4.Are used only one large mainframe computers.
system should look, act, and operate the same throughout. Which UI design principle it will be?
1.Accessibility
2.Effeciency
3.Consistency
4.Flexibility
They often maintain relationships with the subscribers
1.Aggregrator
2.Networks
3.Platforms
4.Operator
Which of the following statement is false about Mobile 2.0-
1.Mobile 2.0 is the convergence of the web and mobile
2.Mobile web application is the future
3.Mobile 2.0 do not use internet
4.Mobile user experience is awful
A small picture is used to represent a closed window, and this representation is known as an
1. Pointer
2.Icon
3.Symbol
4.Button
A software might allow a user to interact via
1.design model
2.user’s model
3.mental image
4.system image
A special set of intranet Web pages that can be accessed from outside an organization or company is called as :
1.Internet
2.Extranet
3.Application
4.Website
A special type of overlapping window that has the windows automatically arranged in a regular progression is
1.Tiled Window
2.Cascading Windows
3.Primary Window
4.Secondary Window
An expert system differs from a database program in that only an expert system _____________
1.contains declarative knowledge
2.contains procedural knowledge
3.features the retrieval of stored
4.expects users to draw their own
Are we building the system right?
1.Verification
2.Validation
3.Inspection
4.Walk through
A_______ dialog box permits the user to engage in parallel dialogs
1. Modelless
2.Model
3.mode
4.Modal
Building things from user's perspective is called _________
1.Functionality
2.Utility
3.Portability
4.Usability
Currently many common environments for interactive computing are examples of the ______________ interface style, often simply called windowing systems.
1.Three-dimensional
2.WIMP
3.Point and Click
4.Command Line
Files and directories of Graphical User Interface of Operating System programs are known AS---
1.Commands
2.Graphics
3.Text
4.Folders
Games are considered different from native applications because:
1.Games use the similar platform SDKs to create immersive experiences.
2.Games cannot be easily duplicated with web technologies.
3.Porting games to multiple mobile platforms is bit difficult than typical platform-based applications.
4.Games provide a simple and easy way to create an immersive experience.
General representation of red color could be______________
1.innocence
2.Calm
3.dullness
4.anger
Golden rectangle proportion is -
1.(1:1)
2.(1:1.414)
3.(1:1.732)
4.(1:1.618)
HMI is a core subject of
1.History
2.Literature
3.Geography
4.Computer Science
How many number of Golden rules have been propsed by Shneiderman for the design of User Interface
1.8
2.10
3.5
4.3
How many principles are there in universal design?
1.6
2.7
3.8
4.10
How many types of 3-D image processing techniques are there in image perception?
1.3
2.4
3.5
4.6
If an interface element does not have meaning for the user, do not include it in the interface because it is
1.Noise
2.Signal
3.Useful
4.Random
In Graphical user interface of operating system, the user uses _________ to point a file.
1.Constraints
2.common line interface.
3. file based interface.
4.voice based interface
In ___ response time is quite variable depending on transmission speed page content and so on.
1.Graphical user interface
2.Command line
3.Web interface
4. Direct manipulation
Interface Toolkits for iPhone mobile framework is
1.JavaFX
2.iPhone SDK
3.Android SDK
4.Mojo SDK
It is the design of the interaction between users and products.
1.intervention design
2.design interactions
3.system design
4.design protocols
Kinesthetics involves the use of which one of the following parts
1.limbs and joints
2. feet
3.hands
4.skin
mong all....run by themselves
1.Application framework
2.os
3.MOBILE WEB WIDGETS
4.website
On a black and white system with one bit per pixel, the frame buffer is commonly called as
1.Pix map
2.Multi map
3.Bitmap
4.Road Map
Optimize the number of elements on a screen, within limits of clarity reflects _________principle of screen design
1.Irregularity
2.Economy
3.Simplicity
4.Asymmetry
Ordering schemas for data and content in user interface design process includes
1.Sequence of use
2.Form groups that cover all possibilities.
3.Divide information into units that are logical, meaningful, and sensible
4.Ensure that information that must be compared is visible at the same time
Structure of speech consists of
1.only phonemes
2.phonemes and allphones
3.phonemes, allphones and morphemes
4.phonemes, and morphemes
Study of how computer works together and to satisfy for accurate results is known as
1.Interface Metaphors
2.Bad design
3.HMI
4.HCI
The cognitive process that enables people to understand information that is difficult to perceive, because it is either too voluminous or too abstract is called as-
1.Mental model
2.Direct manipulation
3.Visualization
4.Indirect manipulation
The concept by which the understandability of written materials can be measured is
1.writability
2.acceptability
3.adjustability
4.readability
The Icon Design Process steps are
1.Define purpose, Collect, evaluate, and sketch ideas, Draw in black and white, Test for expectation, recognition, and learning, Test for legibility, Register new icons in the system’s registry
2.Define purpose, Collect, evaluate, and sketch ideas, Test for expectation, recognition, and learning, Test for legibility, Register new icons in the system’s registry
3.Define purpose, Draw in black and white, Test for expectation, recognition, and learning, Test for legibility, Register new icons in the system’s registry
4.Define purpose, Collect, evaluate, and sketch ideas, Test for expectation, recognition, and learning, Test for legibility
The modal model of memory was challenged on the grounds that
1. impaired short-term memory does not disrupt long-term memory
2.Short-term memory has a limited capacity
3.longer time in short-term memory predicts likelihood of long-term memory
4.long-term memory has a limited capacity
The most immediate level of processing level that deals with audio , visual and other aspects of a product before experiencing it is
1.Behavioral level
2.Reflective level
3.Visceral level
4.Incremental level
The purpose of an organizational graphics is
1.to depict relationships among items mentioned in the text
2.to identify the links that may be followed
3.to provide visual appeal and emphassis
4.to show how things or process works
The user interface for the World Wide Web is called as
1.Application
2.Browser
3.Interface
4.Pop-up Window
The ____ on the Start menu offers an alternate method to start applications or open data files.
1.Run command
2.Find command
3.Settings command
4. All programs
This level mainly deal with analysing past user experiences and future requirements to plan for goal.
1.Visceral Level
2.Behavioural Level
3.Reflective Level
4. Analytical level
Web pages or softwares that integrate complementary elements from two or more sources are called ____________.
1.Integrations Main Menu
2.Main Menu
3.Mosh-ups
4.Open-source
Web Runtimes is an____________
1.os
2.Application framework
3.MOBILE WEB WIDGETS
4.website
What are examples of performance shaping factors in the context of human error (PSFs)?
1.Aptitude testing, regulation and leadership
2.League tables, micro-management practices and supervisory criticism
3.Error monitoring and recovery, assists and a culture of open disclosure
4.Employing external experts to oversee employee performance of safety critical tasks
What is the third step in software life cylce:
1.Architectural Design
2.Implementation
3.Detailed Design
4.Requirement gathering
What is used to represent a way to lay out information on the page and also referred to as information design.
1.Site Maps
2.Wireframes
3.Clickstreams
4.Prototyping
When controls and displays are organized to reflect the order of their use in a typical interaction it
1.Sequential Ergonomics
2.Functional Ergonomics
3.Frequency Ergonomics
4.Mental Ergonomics
Which interface would you suggest when user assistance is primary requirement
1.GUI
2.Command Line interface
3.Web interface
4.Menu driven interface
Which of the following classes of objects hold other objects
1.Data
2.Container
3.Content
4.Composite
Which of the following instances illustrates ‘cognitive walkthrough’?
1.Talk to the users about their needs
2.Consult the experts
3.Imagine yourself as the user and think from their perspective
4.Pass the model to other
Which of the following is advantage of Menu Selection?
1.Utilizes recognition memory
2.Faster learning
3.Familiar format
4.Simplifies information entry
Which of the following is not a beneficial attribute of well-designed systems that use direct manipulation?
1.Novices can learn basic functionality quickly
2.Experts can work rapidly to carry out a wide range of tasks
3.Knowledgeable intermittent users can retain operational concepts
4.User actions are permanent and cannot easily be undone
Which of the following is not a design principle that allow the user to maintain control?
1.Provide for flexible interaction
2.Allow user interaction to be interrupt-able and undo-able
3.Show technical internals from the casual user
4.Design for direct interaction with objects that appear on the screen
Which of the following is not a universal user interface design principle
1.flexibility in use
2.simple and intuitive to use
3.no perceptible information
4. tolerance for error
Which of the following is not a user interface design process?
1.User, task, and environment analysis and modeling
2.Interface design
3.Knowledgeable, frequent users
4.Design for direct interaction with objects that appear on the screen
Which of the following is not the type of mobile application?
1.Native app
2.Hybrid app
3.Web app
4.Smart app
Which of the following is the problem with mobile website?
1.They can use all the same tools and techniques you might already use for desktop websites.
2.They can easily support across multiple devices.
3.They offer users a limited access.
4.They can load pages fast without any network latency.
Which of the following is true about good design?
1.Good design is just cool graphics
2.Good design is just common sense
3.Good design comes from an iterative process with the user in loop
4.Good design can come from fixing the UI at the end
Which of the following statement is not a true about Principle in case of user interface design rule
1.abstract design rules
2.low authority
3.high generality
4.specific design rules
Which of the following statement is not a true about Standard in case of user interface design rule
1.low authority
2.limited application
3.high authority
4.specific design rules
Which of the following statement or statements are true about Window Title? Statement 1: All windows must have a title located in a centered position at the top Statement 2: If presented above a menu bar, display it with a background that contrasts with the bar.
1.Only Statement 1
2.Only Statement 2
3.Both the Statements
4. Both are False
Which of the following types of long term memory describes a record of past events?
1.Semantic
2.Episodic
3.Procedural
4.Working
Which of these is not the approach used by experts for evaluating screens
1.Cognitive Walkthrough
2.Heuristic Evaluation
3.use of models
4. Experimental Evaluation
Which one is not a basic visual features that our brain recognizes innately
1.Lines
2.Contours
3.Shapes
4.Text
Which one is not the Pro of Mobile native applications?
1.They require you to share revenue with the one or more third parties
2.You can charge for applications
3.They are relatively simple to develop for a single platform
4.They offer a best-in-class user experience, offering a rich design and tapping into device features and offline use.
Which one is the basic input device in GUI?
1.Graphics Tablet
2.Mouse
3.Voice System
4.Touch panel
Which type of research involves collecting and analyzing on-numeric data to understand concept , opinion or experiences ?
1.Quantitative research
2.Measured research
3.Qualitative research
4.General research
Without experience, insight and structuring
1.Mental illness
2.psychology
3.Physical illness
4.Physical fitness
__ memory acts as a ‘scratch-pad’ for temporary recall of information
1.Sensory memory
2. Iconic memory
3.Long term memory
4.Short term memory
_____ are unintentional while __________ occur through conscious deliberation
1.Graphical User Interface
2.Errors, slips
3.Mistakes, errors
4.Mistakes, slips
_________ is central to this model in Star Lifecycle Model
1.Designing
2.Maintenance
3.Analysis
4.Evaluation