HMI/Human Machine Interaction MCQ Set 5 Sample Test,Sample questions

Question:
 A device such as mouse or trackball that enables the user to select objects on the display screen is known as ____ .




1.Pointing device

2.Windows

3.icons

4.Pointer


Question:
 How many types of image processing techniques are there in image perception?

1.1

2.2

3.3

4.4


Question:
 If the user wants to _________ place the document somewhere in the file system hierarchy, he can request this function from the menu.

1.Explicitly

2.Implicitly

3.Habitually

4.Properly


Question:
 In HCI, users are categorized bases on their skills as

1.Low level, Medium level, High level

2.Beginners, Intermediate, Experts

3.Learners, Average, Advanced

4.Entry level, Intermediate level , Skilled


Question:
 In HCI, users are categorized bases on their skills as

1.Low level, Medium level, High level

2.Beginners, Intermediate, Experts

3.Learners, Average, Advanced

4.Entry level, Intermediate level , Skilled


Question:
 Rods are sensitive to?

1.bright light

2.dim light

3.colored Vision

4.blurriness


Question:
 the physical environment in which the interaction takes place, and the layout and physical qualities of the

1.Mental model

2.Deductive Reasoning

3.Ergonomics

4.Effectors


Question:
 What is the primary interactive method of communication used by humans?

1.reading

2.writing

3.speaking

4.listening


Question:
 Which is a disadvantage of Graphical System?

1.Exploits visual/spatial cues

2.Fosters more concrete thinking

3.Working domain is the present.

4. Replaces national languages


Question:
A GUI is a

1.hardware

2. language interpreter

3.software interface

4. operating system


Question:
A light sensitive device that converts drawing, printed text or other images into digital form is




1.Printer

2.Plotter

3.Scanner

4.OMR


Question:
Applications like video games, CAD systems are the example of ______.

1.Direct manipulation

2.Menu selection

3.Command language

4.Form fill in


Question:
“Choose an object, choose an application” describes which of the approaches?

1.Application oriented

2.Object oriented

3.Data oriented

4.Action oriented


Question:
Choose an object, choose an application” describes which of the approaches?

1.Application oriented

2.Object oriented

3.Data oriented

4.Action oriented


Question:
Cognitive walkthrough is

1.evaluates design on how well it supports user in learning task

2.make design on how well it supports user in learning task

3.make design on how well it supportscomputer in learning task

4.evaluates design on how well it supports user in preparing design task


Question:
Dialogues should not contain information which is irrelevant or rarely needed. Every extra unit of information in a dialogue competes with the relevant units of information and diminishes their relative visibility.

1.Aesthetics and minimalist design

2.Help users recognize, diagnose, and recover from errors.

3.Help and documentation

4.Match between system and the real world


Question:
Drawbacks of direct manipulation include all of the following except __________

1.Designs may consume valuable screen space.

2.Users must learn the meanings of visual representations.

3.Visual representation may be misleading

4.The gulf of execution is increased


Question:
Effective visualizations can not facilitate _____________

1.increased productivity

2.mental insights

3.To show the navigations

4.correct use of data


Question:
Facial expression analysis is

1.Recognizing emotions visually

2.organized

3.Eyes movement tracking

4.Command and action scenario


Question:
First graphical user interface used commercially was introduced in ______.



1.70’s.

2.60’s.

3.breadcrumb trail

4.90’s.


Question:
Game playing consists of

1.Device Based Control

2.Screen Based Control

3.Device based as well as Screen based Control

4.Touch Screen


Question:
hey can be referred to as MNOs

1.Operator

2.Aggregrator

3.Networks

4.Operating System


Question:
Identify the guideline not provided under heuristics evaluation technique.

Visibility of system status

1.Visibility of system status

2.Consistency

3.Qualitative Research

4.Flexibility


Question:
Identify which one of the following is not a screen based control?




1.Radio buttons

2.Check boxes

3.Joy stick

4.Palettes


Question:
In Graphical User Interface of Operating System, to point files user uses -----------------




1.Pointer

2.Common Line Interface

3.File Based Interface

4.Voice Based Interface


Question:
Interface consistency implies that

1.Windows, Icons, Menus, Pointers

2.input mechanisms remain the same throughout the application

3.visual information is organized according to the fancy of the designer

4.input mechanisms change with the application


Question:
Interface consistency implies that

1.each application should have its own distinctive look and feel

2.input mechanisms remain the same throughout the application

3.visual information is organized according to the fancy of the designer

4.input mechanisms change with the application


Question:
Keeping Clear and simple labels in Mobile means Keep all your labels _____ and descriptive

1.Long

2.Short

3.Colorful

4.Big


Question:
Link to a site, browse or read pages, fill out forms etc are different user tasks performed in-


1.Web interface

2.GUI

3.Printed pages

4.Digital systems


Question:
Perceptual characteristics does not include ----------------




1.proximity

2.security

3.similarity

4.continuty


Question:
Roughly _____________ percent of the male population has some degree of color blindness.

1.10

2.20

3.30

4.40


Question:
RSVP is

1.recall sensor visual preview

2.rapid sensor visual preview

3.recall sensor visual preview

4.Rapid Serial Visual Presentation


Question:
Short-term memory is called as

1.short duration memory

2.working memory

3.less memory

4.low memory


Question:
Small pictures that represent commands files or Windows is known as _____ .

1.Desktop

2.Windows

3.icons

4.Pointer


Question:
Sophisticated Visual Presentation includes__

1.Changing colors Displaying lines,

2.including drawings and icons

3.Changing fonts

4.Using graphics


Question:
Standards for ______ are based on an understanding of physiology or ergonomics/human factors

1.Hardware

2.Software

3.Design

4.Interface


Question:
Statistical graphics, also known as ______________________

1.graphical techniques

2.Mental models

3.structure

4.Information Retrieval


Question:
The ability to reverse unwanted actions also increases user confidence and hastens system mastery means _____ .

1.actions can be easily reversible

2.more attractive

3.immediate feedback

4.low typing requirements


Question:
The advantages of WYSIWYG word processors include all of the following except

1.Users see a partial page of text.

2.The document is seen as it will appear when printed.

3.Cursor action is visible and cursor motion is natural.

4.Immediate display of the results of an action


Question:
The colors, which are directly opposite to each other are said to be:

1.Complementary colors

2.Analogous colors

3.Primary colors

4.Secondary colors


Question:
The Explorer bar is divided into ___ categories

1.2

2.3

3.5

4.7


Question:
The following Colour has Maximum Wavelength

1.Red

2.Green

3.Black

4.White


Question:
The inclusion of different media on a screen is possible due to the use of :



1.Sound

2.Photographs

3.Images

4.Multimedia


Question:
The objective in design is to minimize ___________ and maximize _____________.

1.Noise, Signals

2.Signals, Noise

3.Noise, clarity

4.Signals, simplicity


Question:
The operating system creates _____ from the physical computer




1.Virtual space

2.Virtual computers

3.Virtual device

4.Virtual disk


Question:
The operator’s role in the ecosystem___________

1.is to create and maintain a specific set of wireless services over a reliable cellular network

2.is to only create a specific set of wireless services over a reliable cellular network

3.is to only maintain a specific set of wireless services over a reliable cellular network

4.decide Corporate norms for service


Question:
The quantitative information is one which concerns the

1.value of some variable

2.Rate of change

3.Condition or status of a system

4.Presence or absence of some specific object


Question:
The system is portrayed as an extension of the real world and Continuous visibility of objects and actions.

1.Design Rational

2.Direct Manipulation

3.Indirect Manipulation

4.Ergonomics


Question:
The Usability Engineering involve three phase EXCEPT

1.Requirement Analysis

2.Implementation

3.Installation

4.Design, testing, and development


Question:
The vast majority of mobile device screens share the same ................. orientation

1.vertical or Portrait

2.Horizontal

3.vertical and Horizontal

4.Horizontal or portrait


Question:
The words used to describe information spaces; the labels or triggers used to tell the users what something is and to establish the expectation of what they will find.

1.Interaction design

2.Information design

3.Interface design

4.Navigation design


Question:
Visually impaired persons can interact with outside world using their

1.Sense of sight

2.Sense of hearing

3.Sense of touch and hearing

4.Sense of touch


Question:
What are the disadvantages of direct manipulation?

1.may be more difficult to program, not suitable for small graphic displays, compact notations main better suit export users

2.compact notations main better suit export users

3.may be more difficult to program

4.not suitable for small graphic displays


Question:
What do you mean by sensory storage?

1.Sensory storage is the buffer where the automatic processing of information collected from human senses takes place

2.It’s a main memory in the computer device where the information is manually stored

3.Storage used in enterprises to store the goods

4.It is the another name of the secondary storage in computing devices.


Question:
What is the opposite of unity considering visually pleasing composition elements

1.Irregularity

2.Fragmentation

3.Regular

4.Asymmetry


Question:
What type devices are computer speakers or headphones?




1.Input

2.Input/Output

3.software

4.Output


Question:
Which is not a principle affecting learnability


Which is not a principle affecting learnability

1.Similarity

2.Familiarity

3.Synthesizability

4.Predictability


Question:
Which is not a technique of visual emphasis

1. Blinking

2.Colors

3.Bolding, Italics, and Underlining

4.Polarity


Question:
Which is not meant by forgiveness ?

1. Tolerate and forgive common errors

2.prevent errors from occuring

3.provide direct ways to accomplish tasks When error occurs ,

4. provide constructive measures


Question:
Which is not primary additive color.

1.Red

2.Blue

3.Green

4.Orange


Question:
Which is true about is Iterative Design?

1.Product tested and evaluated repeatedly

2.Process to test the prototype

3.Process to identify the user need

4.Products are process using waterfall model


Question:
Which is true about is Iterative Design?

1.Product tested and evaluated repeatedly

2.Process to test the prototype

3.Process to identify the user need

4.Products are process using waterfall model


Question:
Which is true about is Iterative Design?

1.Product tested and evaluated repeatedly

2.Process to test the prototype

3.Process to identify the user need

4.Products are process using waterfall model


Question:
Which is true about is Iterative Design?

1.Product tested and evaluated repeatedly

2.Process to test the prototype

3.Process to identify the user need

4.Products are process using waterfall model


Question:
Which is true about is Iterative Design?

1.Product tested and evaluated repeatedly

2.Process to test the prototype

3.Process to identify the user need

4.Products are process using waterfall model


Question:
Which is true about is Iterative Design?

1.Product tested and evaluated repeatedly

2.Process to test the prototype

3.Process to identify the user need

4.Products are process using waterfall model


Question:
Which of the following is Advantage of Graphical System

1.Easy to Implement

2.Fast Use and Problem Solving

3.No system Limitation

4.No Learning


Question:
Which of the following is disadvantage of GUI

1.More attractive

2.Immediate feedback

3.Symbols recognized faster than text

4.Greater design complexity


Question:
Which of the following is golden rule for interface design?

1.Place the user in control

2.image

3.pixels

4.lines


Question:
Which of the following is not a characteristic of direct manipulation interfaces?

1.Visibility of the objects and actions of interest.

2.Rapid, reversible, incremental actions

3.Menu selection and form fill-in

4.Replacement of typed commands by a pointing action on the object of interest


Question:
Which of the following is not a characteristic of Direct Manipulation?

1.The system is potrayed as an extension of the Real World

2.Objects and actions are continously visible

3.Actions are rapid and incremental with visible display of results

4.Incremental actions are irreversible


Question:
Which of the following is not a features of a direct manipulation interfac

1.visibility of the objects of interest

2.incremental action at the interface

3.non reversibility of all actions,

4.syntactic correctness of all actions


Question:
Which of the following is not an interaction style:

1.Command line

2.WIMP

3.Menus

4.Machine Understandable Language


Question:
Which of the following is not essential component to successful formative usability tests:

1.Test tasks and aspects of the user experience appropriate to the product at hand

2.Moderate the sessions to identify issues and explore their causes

3.Do not involve participants from the target population

4.Involve designers throughout the study process


Question:
Which of the following is not true for Design Rational

1.design rationales for a set of products can be reused

2.forces the designer to deliberate more carefully about design decisions.

3.communication mechanism among the members of a design team

4.The usability of an interactive system is not dependent on the context of its use


Question:
Which of the following statement or statements are true about windows: Statement 1: A state of window is accessible or active, or not accessible. Statement 2: Only active windows can have their contents altered.

1.Only Statement 1

2.Only Statement 2

3.Both the Statements

4.Statement 1 is True & Statement 2 is False


Question:
Which of the folowing is one of the principle affecting flexibility?



1.Generalizability

2.Task migratability

3.Consistency

4.Task conformance


Question:
Which of the given statements correctly defines effectiveness in terms of one of the usability

1.It is a very general goal and refers to how good a system at doing what it is suppose to do

2.It refers to the way a system supports users in carrying out their tasks

3.It involves protecting the users from dangerous conditions

4.It involves protecting the users from undesired situations


Question:
Which of the human characteristic is not important for interface designing?

1.Perception

2.Visual acuity

3.Human Memory

4.Human Appearance


Question:
Which of these framework activities is not normally associated with the user interface design processes?

1.cost estimation

2.interface construction

3.interface validation

4.user and task analysis


Question:
Which one of the following is not the recommended value for gray scale?

1. White

2.Dark and Black gray

3.Red

4.Light and medium gray


Question:
Within a sequence, users should be offered some sense of

1.When exceptions will likely occur

2.Users react more slowly to sounds than to visual signals

3.How far they have come and how far they have to go to reach the end.

4.When errors will be uncorrectable


Question:
_ is the system’s ability to respond to individual differences in people

1.Familarity

2.Flexibility

3.Responsiveness

4.Availability


Question:
____ a point where two systems with different speeds, different subjects, organizations, etc. meet

1.Interface

2.Input

3.Device

4.System


Question:
________ are the main functions of GUI

1.Learnability, Flexibility and Robustness

2.Selecting &

3.Pointing & Editing

4.Editing & Executing


More MCQS

  1. Human Machine Interaction MCQ Set 1
  2. Human Machine Interaction MCQ Set 2
  3. Human Machine Interaction MCQ Set 3
  4. Human Machine Interaction MCQ Set 4
  5. Human Machine Interaction MCQ Set 5
  6. Human Machine Interaction MCQ Set 6
  7. Human Machine Interaction MCQ Set 7
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